View Full Version : [2/19/2015] Patch

02-19-2015, 10:59 PM
+ Re-implemented the ability for players to roleplay.
+ With the creation of the new "Global Dominion" the following changes have been made:

Non-GD factions may no longer place goals on the prison services. Existing owners have had their ownership revoked.
Increased the prison bail cost to 10x the prisoner's current penalty points.
Restricted the LED and FDC clothing sets to LED, FDC, and GD factions.+ Responding to feedback, we have made a few more changes to combat:

Decreased the price of medikits by 25%.
Increased the health regen of the resistance implant to 1.6%
+ To increase the difficulty of maintaining a faction, we have made the following changes:

Members will now be automatically removed from the faction if they do not log in for a week. (This excludes the leader)
After falling below the minimum requirement, factions will now be made "pending" again.
+ Doubled the turret initialization timers.
+ Implemented a requirement that all new players create their characters with both a first and a last name.
+ Added a compass to the crosshair.

- Fixed a bug with the tooltip for stamina displaying 1% instead of 100%.
- Fixed a display bug with the generic faction badge.


+ Added an interface toggle option for the compass.
+ Decreased the resistance implant's healing to 0.8%.

- Fixed a bug that caused high command chat to be invisible.
- Fixed a handful of bugs related to the display and function of the GD faction.